So you just leveled to 60, never played vanilla and feel kinda lost
This guide includes some a detailed walkthrough any of the basic instances/raids with quest notes on each of them
http://pc.gamespy.com/guides/wowat60/
Wednesday, September 7, 2011
Tuesday, September 6, 2011
vanilla talent calculators
Druid http://www.wowprovider.com/Old.aspx?talent=11226005_11
Hunter http://www.wowprovider.com/Old.aspx?talent=11226005_3
Mage http://www.wowprovider.com/Old.aspx?talent=11226005_8
Paladin http://www.wowprovider.com/Old.aspx?talent=11226005_2
Priest http://www.wowprovider.com/Old.aspx?talent=11226005_5
Rogue http://www.wowprovider.com/Old.aspx?talent=11226005_4_8zyc
Shaman http://www.wowprovider.com/Old.aspx?talent=11226005_7
Warlock http://www.wowprovider.com/Old.aspx?talent=11226005_9
Warrior http://www.wowprovider.com/Old.aspx?talent=11226005_1
Hunter http://www.wowprovider.com/Old.aspx?talent=11226005_3
Mage http://www.wowprovider.com/Old.aspx?talent=11226005_8
Paladin http://www.wowprovider.com/Old.aspx?talent=11226005_2
Priest http://www.wowprovider.com/Old.aspx?talent=11226005_5
Rogue http://www.wowprovider.com/Old.aspx?talent=11226005_4_8zyc
Shaman http://www.wowprovider.com/Old.aspx?talent=11226005_7
Warlock http://www.wowprovider.com/Old.aspx?talent=11226005_9
Warrior http://www.wowprovider.com/Old.aspx?talent=11226005_1
Tuesday, August 30, 2011
Vanilla Druid pre raid items
Head
Cassandra's Grace 48,1 HEP World Random Drop
Insightful Hood 54,6 HEP DM North
Sanctified Leather Helm 57,8 HEP Argent Dawn Reward
Neck
Tooth of Gnarr 22,0 HEP UBRS
Amulet of the Redeemed 24,6 HEP Strath
Animated Chain Necklace 36,2 HEP Strath
Shoulders
Mantle of the Scarlet Crusade 32,4 HEP Strath
Diabolic Mantle 35,2 HEP DM West
Mantle of Lost Hope 45,6 HEP BRD
Back
Amplifying Cloak 18,0 HEP DM West
Cloak of the Cosmos 34,0 HEP DM West
Hide of the Wild 49,6 HEP Crafted Tribal LW Item
Chest
Mindsurge Robe 50,2 HEP Tribute Run DM North
Robes if Insight 52,8 HEP World Random Drop
Robes of the Exalted 74,3 HEP Strath
Wrist
Sublime Wristguards 21,0 HEP DM North
Bleak Howler 24,0 HEP LBRS
Bracers of Prosperity 31,1 HEP DM North
Hands
Gloves of Restoration 44,4 HEP DM East
Hands of the Exalted Herald 44,4 HEP BRD
Slaghide Gauntlets of Healing 46,0 HEP LBRS
Waist
Eyestalk Cord 45,8 HEP DM West
Sash of Mercy 58,8 HEP World Random Drop
Whipvine Cord 60,4 HEP DM East
Legs
Ghoul Skin Leggings 55,2 HEP Scholo
Abyssal Cloth Pants or Restoration 67,5 HEP Local Random Drop
Padre's Trousers 78,0 HEP DM West
Feet
Boots of the Full Moon 38,3 HEP DM North
Faith Healer's Boots 38,8 HEP UBRS
Abyssal Cloth Slippers of Restoration 42,0 HEP Local Random Drop
Ring
Band of Rumination 27,5 HEP UBRS
Ring of Demonic Guile 30,0 HEP DM East
Band of Mending 38,4 HEP Strath
Band of Piety 46,0 HEP Argent Dawn Reward
Rosewine Circle 49,0 HEP LBRS
Trinket
Briarwood Reed 29,0 HEP UBRS
Draconic Infused Emblem 38,0 HEP UBRS
Darkmoon Card: Blue Dragon 40,0 HEP Darkmoon Faire Quest
Mindtap Talisman 44,0 HEP DM West
Royal Seal of Eldre'Thalas 44,0 HEP DM Book Quest
2-Hand
Staff of Metanoia 48,9 HEP Scholo
Guiding Stave of Wisdom 58,2 HEP BRD
Redemption 69,6 HEP Strath
1-Hand
Energetic Rod 17,0 HEP DM East
Hammer of Revitalization 27,0 HEP DM East
The Hammer of Grace 31,0 HEP BRD
Off-Hand
Brightly Glowing Stone 38,4 HEP DM North
Tome of Divine Right 45,8 HEP LBRS
Lei of the Lifegiver 65,0 HEP Alterac Valley Exalted
Idol
Idol of Rejuvenation 50,0 HEP LBRS
Monday, August 29, 2011
Friday, August 26, 2011
Vanilla Warrior macro
These are some macros used to eliminate the inconvenience of stances. The first push of the button changes you to the appropriate stance, the second push activates the ability. If you are already in the right stance it will activate the ability.
"Charge"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Charge(Rank 3)"); else CastSpellByName("Battle Stance()"); end;
"Disarm"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Disarm()"); else CastSpellByName("Defensive Stance()"); end;
"Intercept"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Intercept(Rank 3)"); else CastSpellByName("Berserker Stance()"); end;
"Overpower"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Overpower(Rank 4)"); else CastSpellByName("Battle Stance()"); end;
"Pummel"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Pummel(Rank 2)"); else CastSpellByName("Berserker Stance()"); end;
"Berserker Rage"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Berserker Rage"); else CastSpellByName("Berserker Stance()"); end;
"Sweeping Strikes"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Sweeping Strikes()"); else CastSpellByName("Battle Stance()"); end;
"Whirlwind"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Whirlwind"); else CastSpellByName("Berserker Stance()"); end;
"Start Atack"
/script if not IsCurrentAction(37) then UseAction(37) end;
37 is the # of the UI slot
"Charge"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Charge(Rank 3)"); else CastSpellByName("Battle Stance()"); end;
"Disarm"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Disarm()"); else CastSpellByName("Defensive Stance()"); end;
"Intercept"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Intercept(Rank 3)"); else CastSpellByName("Berserker Stance()"); end;
"Overpower"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Overpower(Rank 4)"); else CastSpellByName("Battle Stance()"); end;
"Pummel"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Pummel(Rank 2)"); else CastSpellByName("Berserker Stance()"); end;
"Berserker Rage"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Berserker Rage"); else CastSpellByName("Berserker Stance()"); end;
"Sweeping Strikes"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Sweeping Strikes()"); else CastSpellByName("Battle Stance()"); end;
"Whirlwind"
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Whirlwind"); else CastSpellByName("Berserker Stance()"); end;
"Start Atack"
/script if not IsCurrentAction(37) then UseAction(37) end;
37 is the # of the UI slot
Wednesday, August 24, 2011
Vanilla unit frames
How to move the unit frames without using an addon
Move player unit frame
/script PlayerFrame:SetMovable(1)PlayerFrame:StartMoving()
Then move around your mouse and the frame will move.
Stop moving player unit frame
/script PlayerFrame:StopMovingOrSizing()PlayerFrame:SetMovable()
Move target unit frame
/script TargetFrame:SetMovable(1)TargetFrame:StartMoving()
Stop moving target unit frame
/script TargetFrame:StopMovingOrSizing()TargetFrame:SetMovable()
Target of target will move after the target unit frame
Move player unit frame
/script PlayerFrame:SetMovable(1)PlayerFrame:StartMoving()
Then move around your mouse and the frame will move.
Stop moving player unit frame
/script PlayerFrame:StopMovingOrSizing()PlayerFrame:SetMovable()
Move target unit frame
/script TargetFrame:SetMovable(1)TargetFrame:StartMoving()
Stop moving target unit frame
/script TargetFrame:StopMovingOrSizing()TargetFrame:SetMovable()
Target of target will move after the target unit frame
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